I was recently playing one of the most popular video games in the world, Call of Duty, when I came across a phenomenal weapon sight for my submachine gun, or SMG. For the game, as in actual combat, versatility is key to success, and an SMG often has the perfect balance between power and speed to help you handle most situations. But Call of Duty allows for a great deal of customization, which allows you to play the way you want. A number of customization options were presented to me. Since I wanted to be ready for anything, I needed a sight that could match my SMG’s versatility. I found the HAMR sight.
Call of Duty aims for an accurate yet entertaining reproduction of tactical situations, so they base the guns as well as the attachments on real gear used by the military today. There are long distance sniper rifles, ACOGs and red dot sights galore, but the HAMR quickly became my go to choice because it combines two different sights into a single unit. It’s based on the Leupold Mark 4 HAMR Riflescope.
The Leupold HAMR is quickly becoming a favorite sight for military and law enforcement professionals around the world because it combines a fixed power scope with a red dot sight. The red dot sight is saddled on top of the 4x magnified scope for a cool setup that you don’t see very often. Sure, some shooters mount gear on top of their riflescope, but to have both pieces of equipment in a single unit is both really unique and provides you with some great possibilities.
The biggest advantage of having these two sights combined into one is the incredible target acquisition speed at multiple ranges. You may already know how fast you can get on target with a red dot sight. You shoot with both eyes open and only have to get the reticle lined up to make a shot, and this is a huge help in close quarters, which is a situation our brave military men and women find themselves in all too often.
The drawback of using a red dot sight is lack of magnification. They’re really a close range sight, so if your target is a ways off your accuracy will plummet. While a high power scope is a great way to hit a target at long distance, finding the target can take an extra few seconds. In the field every second counts, so this is a huge deal. A fixed low-power scope is often ideal for mid-range shooting. You can usually shoot with both eyes open, so you find the target with one eye, then when it’s in view your eyes refocus on the magnified image and you take the shot.
Different situations require one sight over the other. In the tightest quarters you’ll want the red dot, but if you’re outside the fixed power scope will be better. Like many Call of Duty enthusiasts I’ve used the HAMR to great success. While some of the great features like generous eye relief and a 60 MOA adjustment range don’t come into play in the game, they’re still absolutely necessary for shooters in the real world who need a comfortable and high performing optic. I’m not sure how extensively the game developers study light transmission through Leupold scope lenses, but the bright image you get from the HAMR Scope in Call of Duty mirrors the outstanding visual clarity you get from the real Leupold HAMR.
For close to mid range tactical situations, either real or simulated, the Leupold HAMR Rifle Scope is the perfect choice.
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